
This resulted in a limited amount of the game being produced, and many gamers ended up missing the title all together. unfortunately at the end of the console's life. Her first game, "Shantae" debuted on the Gameboy color in 2002. As mentioned above, Shantae Advance does not have a publisher signed, so it may be a long wait before the mass public gets to play this promising adventure.She is considered often a "small video game character" mostly out of bad timing in my eyes. Hit the media links to check out tons of screenshots and video from the game in action. Hopefully some levels in the main Shantae Advance adventure will feature similar designs. Players battle in an arena that rotates in 90 degree increments, changing the entire level's structure around and just causing serious mayhem on players that weren't expecting it.
#Shantae gba gif series
New to the series is a unique four-player battle mode where only one copy of the cartridge is required for multiplayer action. Players will also be able to dive from cliffs to reach deeper parts of watery locations. Transform into a bird-like harpy to gain the ability to fly, or turn into a monkey to see the layer behind foreground objects. Like the original game, players will be able to transform into different creatures with different abilities. The demo also shows that the background level can detach itself an move independently from the foreground, creating many different puzzle possibilities. Level layouts can now feature both an interactive foreground and a background, and in many situations players will have to work through an area in both planes.the problem is, players can only go into the foreground or background using special gates. The demo version of Shantae Advance shows off many of the new enhancements to the level design.


The GBA sequel, like its GBC original, puts players in control of Shantae who can hairwhip enemies and fire magic to defeat enemies inhabiting the levels. In the GBA adventure, Risky Boots, Piratess extraordinaire, has returned to the land to cause more trouble.and Shantae must head out to stop her evil plans of wreaking havok. Shantae Advance, as the game's called in its current form, features the half-dressed half-genie gal in a side-scrolling action adventure that doesn't stray too far from the established gameplay formula of the Game Boy Color game. That's not stopping the development team from taking her action adventure into new territories WayForward let us tinker around with a demo build of what the team's shopping around to potential publishers, and there are some pretty clever gameplay elements going on in Shantae's sequel. Shantae's making a return to the scene as a native Game Boy Advance title, and like the genie girl's first adventure, the game for the GBA is being worked on without a signed publisher. It eventually saw a limited release, and the final product was a wonderful, colorful adventure, despite its being released during the first few months of the Game Boy Advance's life. As the team found some time between developing other commissioned Game Boy Color titles such as Xtreme Sports, Sabrina: The Teenage Witch, and Wendy: Every Witch Way, the pocket team at WayForward hammered away to make its own creation as good as it could be on the 8-bit hardware.


The game spent well more than a year in off-and-on development as a pet project at WayForward Technologies. One of the hidden gems of the Game Boy Color library was a small Capcom-published title Shantae.
